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Sisterhood Project: Unwrapping inch by inch

To creator Richard Boom, it is the culmination of his dream project, based on his collection of sketchbook collection in which he gathered up many mummy-inspired pieces of art.

His “mummy” theme inspired artists into creating sexy or cute, gore or artsy pieces, the comic book itself will be a PG13-book because Richard Boom “believes his comics should be read by his very own kids as well as others around the globe”.

For the launch of Sisterhood #1 on November 7, 2018 Richard Boom is relying on Kickstarter to fund this project fully and be able to get funding for the colorist Kevin Enhart! Within a mere 9 hours this goal was met and surpassed and another goal was met: setting up a photoshoot with cosplayer Lucid Belle to create a Cosplay Variant cover! And another idea popped up and this was the creation of an Artist Package with Blank Sketch Covers.

With the help of Yonami Teles as cover artist for the regular cover (Bernini-inspired) and with Eric “EBAS” Basaldua providing this project with a variant cover, Boom sure feels very supported! And with artist Juan José Ryp providing the art to the Commorative Trading Card artwork, the party is just getting started. Even artists like Tyler Kirkham, Greg Capullo, Budd Root and Adam Brown have expressed their support and with their contribution a lot of freebies have been added almost daily!!!

The synopsis to his book ‘goes a little something like this’:

For several centuries the ancient order of Justice has laid dormant, but the magical power of the Justice Gems have been released during an Egyptian archeological dig and now all over the world the mummified Priestesses of Justice come back to life. As supernatural evils threaten human society through the next decades, the Sisterhood will be there to guard and protect.

In 1917, a mysterious adventurer (Rand) enters a pyramid In British Colonial Egypt. There he opens the Cauldron of Khepri. The spirits of ancient priestesses are released, resurrecting mummies all over the world who were devoted to an embodiment of the goddess of Justice and truth. Five years later, the mummies form the Sisterhood of the Mummy, a spiritual order to help the truth and justice against the unordinary. They are cop, judge, juror and executioner defending the world. The order live in an underground base with technology beyond human knowledge. They are led by the adventurer, the Mother-Supreme and the remains of a high-priest whose soul is being used as software for a supercomputer.

As Richard Boom explains “this is a project, with talented folks I have known and worked with over the last couple of years, each an inspiration to me. They energize this project with each word, each line and each color palette. This is my chance to give back the love, by trying to get this published and let the world this new world.”

INTENTION: SISTERHOOD is a series of oneshots 32/page stories in a 36 page comic format, with perhaps even more pages added, depending on the success of the project.

Currently FOUR issues have been completed, with 4 more already written!

Each comicbook will feature different artists, to ensure not only a high quality but also creating a platform for outstanding artists. This idea is highly influenced by Boom’s very own Sketchbook Theme where over 200 artists each have shown him their own personal magic!

INTRODUCING THE ART TEAM INVOLVED

RICHARD BOOM: Project Leader/Creator

Richard Boom started out in the comic industry as your regular fanboy, just reading comics and enjoying it even more due to the internet and making contact with creators. As his contact list grew, so did his interest in the complete field of comic. Starting up a Bad Grrl Comics Fan club in 2001 was the first step to go further then his own living room. Soon thereafter he began setting up websites for Arthur Suydam, Eric Basaldua, Broadsword Comics and focussing on titles like Vampirella, Cavewoman, Hack/Slash and more… During a visit to a Belgium convention (F.A.C.T.S.) he even started working with the organization and since 2006 he has been officially affiliated with this convention, helping them when and where he can; from seeking sponsorships, contacting artists to be their guests to actually helping to manage the Artist Alley. At this convention he met the founder of Broken Frontier and shortly thereafter began doing headlines for this news site. Later he founded the website COMICSFORSINNERS which more resembles his prior BadGrrl fanclub. Nowadays Richard dabbles in editing comics, doing comic book PR, translating comics, stopped working at FACTS in 2016 and has collected a lot of Hot Mummy sketches hoping to turn them into a comic book series, an table art book as well as a statue in 2019.

Markus von Renthe-Fink: Story Editor

Markus’ comic book career hit a major road-bump early on when, in his mid-twenties, he had to face the fact that he was living in a comic-book 3rd world country: Germany. “Image Comics” had just been formed, and his dream of ascending into the ranks of superstars such as Silvestri, Campbell, Charest or Lee were shattered by the fact that he would have to move to USA, and his drawing skills, impressive as they were by then, were not quite honed enough to make this a realistic possibility. So – he pretty much stopped drawing altogether, focusing on getting a “real job” as a graphics designer. – – – Fast forward 20 years: at a book signing in Frankfurt he met Greg Capullo, who was kind enough to look through Markus’ portfolio. To the German’s surprise, he was told by the popular artist that a) his stuff was fairly good and b) nowadays, the “studio system” had virtually ceased to exist: all you needed as a penciller was skills, a scanner and an internet connection. The flame of rekindled hope rose in Markus’ eyes like a bonfire. Looking for a project to finally spread his artistic wings, he met jack-of-all-trades Richard Boom through Facebook. The rest is history (in the making): Markus von Renthe-Fink now acts as story editor and continuity assistant on the “Sisterhood” book, as well as drawing a 20-something page origin story about one of the main characters, trying very hard to make up for lost time.

Victor Kruithof: writer

At school, Kruithof wanted to become an archeologist, but ended up studying journalism and then information-management in hoping to become a librarian. Eventually he became a mix of both at a financial newspaper. But there was a constant focus his career choices, stories. I always wanted to become a writer. In 2011 he joined a talent-contest for the Dutch smallpress publisher Windmill Comics. It let him to his own comic serial, the UC Masters. Because of his critisism about translations and with the experience at the newspaper he was asked to act as the editor for LoneJim Comics, learning again a different side of storytelling through comics. When the crisis of 2008 and digital innovations finally hit his newspaperjob in 2013, he started to look around for more writingjobs. And thus, the crisis brought him to Boom Art Department and Richard Boom’s strange fondness for mummies. Boom had the action figures and building blocks to play with. Kruithof had enough fantasy to give them their own world and give others the opportunity to play in this new world.

Diego Magno Loiola: Penciler

Diego is not only the artist to Sisterhood #1 but is also the lead artist to a Dragon-Mummy story, up next! Diego loved comics and drew since childhood. He grew up, became a collector, continued drawing, graduated in fine arts, did fanzines, illustrations, fanarts and countless stories; some that never came to light and others that became RPG among friends. Then came Sisterhood, not only the first real job opportunity, but how to give life to someone else’s ideas, a bulky, imaginative and rewarding job. Diego continues to draw and collect comics!

Kevin Enhart: colorist

Kevin Enhart is a writer for short films and comics, as well as a comic book artist and colorist. Kevin is also working as a cinema production designer and storyboarder. He’s best known for his alternating coloring styles, best suited for each individual project. Kevin’s prior comic book projects include “Puss in Boots”, “Vikings” and he is currently coloring “Warhammer 40.000” and “Anno Dracula”. Audiovisually, he worked on the French film “419” by Eric Bartonio, and commercials for Awkeye Production and Parrot. Enhart is also currently developing his own project named “The Outlaws” published via Markosia in 2019, and preparing his first feature movie.

Paulo Teles Yonami: cover artist

Yonami or Paulo Teles is a designer and Professional illustrator since he was 19 years old, working at the graphic and digital area, illustrating for graphic publications and TV commercials. Pupil of the best illustrators from Hyper Comics (Jucilande Jr. and João Vicente), drawing comics at your hometown (Manaus, Amazon, Brazil) making those for internet and fanzines. A videogame lover (specially 2D games) he always spend some freetimes playing games. Designer by graduation and illustrator by profession, actually Yonami works for GlassHouse Graphics. Today, he lives in São Paulo, working as manager and comic artist. He even launched his ZOMBIESIDE anthology and is now working on his TIME WITCH comic book series.

Eric Basaldua: variant cover artist

Eric Basaldua – more commonly through his signature EBAS – was a mainstay of the Top Cow universe. He started working at Top Cow in 2000 under the direct tutelage of Top Cow founder Marc Silvestri. He became one of the Top Guns at Top Cow. A self-professed thong lover, Eric is known for his depictions of beautiful women and sexy artwork. Eric has worked on many fan-favorite comic series, including Hunter-Killer, Witchblade, Tomb Raider, Freshman, The Magdalena, Blood Legacy: The Young Ones, The Darkness, Battle of the Planets, the Darkness/Vampirella crossover written by Terry Moore, and the Witchblade/Wolverine crossover. He provided various covers for Marvel, DC, Rothic, Top Cow and Zenescope.

DISCLAIMER: all contributing cover artists (Ebas, Ryp, Capullo) have agreed to using their gifts to Boom under the condition that NO profit will be made. ALL profits will be going towards the creative team!

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