Pablo Mendoza, a Spanish illustrator and concept artist, has worked on significant projects in the video game industry, including titles like Metroid: Samus Returns and Metroid Dread, where he played a key role as a concept artist. With solid experience as a Game Artist in the creation of slot games, Mendoza has expanded his portfolio and currently collaborates as a freelancer for well-known franchises, including Magic: The Gathering and Archvillain, as well as other prominent companies.
Specializing in the creation of historical and visually stunning environments, his art focuses on illustration for card games, providing a unique and detailed aesthetic that enhances each project. His work reflects an exceptional ability to combine visual narrative and design, making his illustrations a fundamental part of immersive experiences in the entertainment world.